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Assignment 42 [Unity / C#]

About the game

Assignment 42 is a strategic, puzzle-based experience set in a maze of superstructure interiors. Progress by programming a machine to handle fried electrics and fires while you, with the guidance of your partner operator, evacuate every civilian and investigate who is behind the disaster.

About the game
The game is coming out on Platforms:
The game is coming out on Platforms: 1
The game is coming out on Platforms: 2
The game is coming out on Platforms: 3
Technologies, that we used:
Technologies, that we used: 1
Technologies, that we used: 2
Technologies, that we used: 3
Watch promo video
What stages have been done on the project:
01
GDD:
  • - Game Concept;
  • - Game Design.
02
Art:
  • - 2D Art (Art direction, Artist concept and sketch);
  • - 3D Art (Art direction, Modeling and render).
03
Unity Development:
  • - Game Development;
  • - Beta tests and polishing of entire game.
04
Quality Assurance:
  • - Functional Testing (+ regression);
  • - Smoke Testing;
  • - Performance Testing;
  • - Acceptance Testing.
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CONTACT EN EXPERT
Attach file
We receive an application from you.
001

We receive an application from you.

We evaluate the project and ask clarifying questions.
002

We evaluate the project and ask clarifying questions.

We fix the agreements and start working together.
003

We fix the agreements and start working together.