CONTACT EN EXPERT
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We receive an application from you.
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We receive an application from you.

We evaluate the project and ask clarifying questions.
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We evaluate the project and ask clarifying questions.

We fix the agreements and start working together.
003

We fix the agreements and start working together.

Art & Animation Production

Art & Animation Production

We will cover the entire cycle of art content production and create 2D & 3D solutions, that will require needs of the market

Our services
Art
UI/UX

If the game is a door to the virtual world, then the interface is the player's guide to it. We will help you create a working game interface design that will show the user the most interesting elements and not let him get lost in it.

Concept Art

We will help you draw sketches of characters, locations and environments. The sketch will help us determine if the concept of our game is moving in the right direction, and after approval, move on to the next stages of art development.

Illustration

We will create colorful game illustrations, splash screens, key arts and loading screens.

2D Art

Depending on the requirements of the project, 2D Art services may include compositions, illustrations and sketches. We will help you draw objects, characters, locations and backgrounds with a high degree of detail.

3D Art

Creation of three-dimensional objects and textures for games. Depending on the requirements of the project, we can create graphics for characters, game environments, as well as mechanisms, weapons, vehicles and 3D visual effects.

Rigging

We will create a skeleton for characters, with which we can control parts of the model for further animation.

Skinning

We will attach the built skeleton of the model to the body of characters so that they can fully move in the game world.

3D Animation

We will bring drawn characters to life, give them character, emotions, natural movements with the help of 3D animation.

Visual Effects

We will make the gameplay of the game understandable, beautiful and exciting with the help of visual effects.

UI/UX
Concept Art
Illustration
2D Art
3D Art
Rigging
Skinning
3D Animation
Visual Effects
TECHNOLOGIES
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01
Portfolio
Look more
2022
Other
3D Characters Art

Look more
2022
Odyssey Racing Arena
Concept Art

Odyssey Racing Arena is a dark fantasy racing game with RPG elements, breeding and betting mechanics based on "play and earn" economy. Odyssey Racing Arena players have several available roles to play. Each role allows player to experience a unique set of game mechanics and styles of gameplay.

Look more
2022
Odyssey Racing Arena
3D Characters Art

Odyssey Racing Arena is a dark fantasy racing game with RPG elements, breeding and betting mechanics based on "play and earn" economy. Odyssey Racing Arena players have several available roles to play. Each role allows player to experience a unique set of game mechanics and styles of gameplay.

Look more
2022
Pixel Verse
3D Characters Art

Pixel Verse is a project in which our 2D and 3D Artists were tasked with creating characters for an MVP project in the style of Battle Arena.

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2022
Illuvium
3D Environment

Illuvium is an upcoming open-world exploration, NFT creature collector and autobattler game built on the Ethereum Blockchain. Play-to-earn in a graphically-rich sci-fi adventure and conquer the wilderness to help your crash-landed crew flourish.

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2022
Illuvium
3D Animation

Illuvium is an upcoming open-world exploration, NFT creature collector and autobattler game built on the Ethereum Blockchain. Play-to-earn in a graphically-rich sci-fi adventure and conquer the wilderness to help your crash-landed crew flourish.

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2022
BOLD POINT
3D Characters Art

BOLD POINT is an NFT-based RPG game where players slash enemies, play against other players and get rewards from their crafting skills in the real world.

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2022
BOLD POINT
Concept Art

BOLD POINT is an NFT-based RPG game where players slash enemies, play against other players and get rewards from their crafting skills in the real world.

Look more
2022
BOLD POINT
3D Animation

BOLD POINT is an NFT-based RPG game where players slash enemies, play against other players and get rewards from their crafting skills in the real world.

Look more
2022
BOLD POINT
Illustration

BOLD POINT is an NFT-based RPG game where players slash enemies, play against other players and get rewards from their crafting skills in the real world.

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2022
Chronicles of Rina
Concept Art

The Chronicles of Rina is a computer RPG game with dark fantasy elements. The goal of the game is to find the key to saving the continent from the creatures of darkness in the kingdom of Rina, in the ruins of forests and dungeons of which ancient magic is hidden.

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2022
Chronicles of Rina
2D Characters Art

The Chronicles of Rina is a computer RPG game with dark fantasy elements. The goal of the game is to find the key to saving the continent from the creatures of darkness in the kingdom of Rina, in the ruins of forests and dungeons of which ancient magic is hidden.

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2022
Isometric Shooter
Illustration

Isometric Shooter is a role-playing game in a Japanese cyberpunk setting.

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2022
Isometric Shooter
2D Characters Art

Isometric Shooter is a role-playing game in a Japanese cyberpunk setting.

Look more
2022
Isometric Shooter
Concept Art

Isometric Shooter is a role-playing game in a Japanese cyberpunk setting.

Look more
2022
Isometric Shooter
3D Characters Art

Isometric Shooter is a role-playing game in a Japanese cyberpunk setting.

Look more
2022
Fables of Fyra
Concept Art

Fables of Fyra is a free family-oriented fantasy role-playing game with an open world and "play and earn" economy. The player is immersed in the fantasy world of the kingdom of Fyra, a country inhabited by amazing creatures - dragons.

01
What our clients say about us
Ali Farsangi, Lead Artist, Illuvium
Type of service:
Full-cycle Development
Project budget:
6,500 000,000$
Period:
January 2021 - Ongoing

Arrible has developed a game app for a video game development company. Their task was to provide art testing and high-polys rendering in UE5. Guys have successfully delivered quality low poly assets that have helped us improve the game assets texture. The team has been collaborative, communicative and receptive to feedback throughout the partnership. Their accessibility and cost-effectiveness are impressive in the workflow.

Andriy Smal, Founder, ItUa
Type of service:
Full-cycle Development
Project budget:
44 500,000$
Period:
January 2020 - Ongoing

We’d developed a website for a client and were looking for a company that could create an RPG NFT game for them. We found them through a Google search by coming across an article for the top game developers. We initially tried negotiating with nearly 15 companies. We called Arrible, and their answer displayed the most expertise, so we recommended them to the client for this project.

The project budget was around $44,500,000., but the deadlines were running out, so it was necessary to do it not just with high quality, but also in a short time. The Arrible team coped with this task perfectly, the client was satisfied, and as far as I know, continues to work with them. The customer was pleased that the team told him how to do better and even cut some of his ideas. At the time of release, there were a minimum of bugs and warnings, which allowed the project to be launched on time.

Stephen, Founder, Isometric Shooter
Type of service:
Full-cycle Development
Project budget:
176 000,750$
Period:
April 2022 - Ongoing

The development remains ongoing, but investors and internal stakeholders have already praised the initial prototype, particularly the game’s characters and map. The team is highly receptive and we’re impressed with their rapid turnaround time.

James Raboin, Owner, DreamView
Type of service:
3D Animation
Project budget:
160 000,000$
Period:
2021 - Ongoing

The 3D models align with our existing art asset pipeline, thanks to Arrible. So far, the team workflow has been effective. Their quick turnaround time and affordable rates for quality work impressed us.

Yury Galata, Co-Founder, Studio Galata Ltd
Type of service:
Full-cycle Development
Project budget:
9 500,000$
Period:
January 2020 - March 2021

Arrible successfully created a game in a timely manner. The team went the extra mile to fulfill their responsibilities and meet the needs of the internal team. They also incorporated great ideas to optimize the platform. They were communicative, reliable and cost-effective.

Team Of The Project
The King
The King
Client
Quality control
Quality control
Art Director
Management
Management
Art Manager
Game interface creation
Game interface creation
UI/UX Designer
2D Art
2D Art
Concept Artist, Character Artist, Illustrator
3D Art
3D Art
Character Artist, Environment Artist, Hard Surface Artist
Animation
Animation
Animator, Rigger, Skinner, VFX
Cooperation models
Time & Material

A solution that is suitable for projects that have an idea, but no details on how to reach the final result. Payment is based on the time spent. The main advantages of this model are as follows:

  • Work on sprints (Agile approach) and the ability to make changes at any stage;
  • Visibility of the result at each stage;
  • Flexible system of payments (upon completion of work, once a week, month, quarter).
Fixed price

This option is suitable for projects that have a written and approved concept of the game. Payment is made according to the amount of work estimated in hours. The main advantages of this model are as follows:

  • Fixed budget;
  • Fixed amount of work;
  • Fixed terms;
  • The inability to make changes or additions after the signing of the contract.
Outstaff

This model is suitable for companies that have their own team and they need to understaff it with individual specialists. The main advantages of this model are as follows:

  • An experienced specialist in the team who doesn't need to be trained;
  • Exemption from paying taxes, sick leave, time off for an employee;
  • Support from the CTO, who mentors and advises the rented employee.
F.A.Q.
Is it possible to speed up the time for creating art content on my project?

Yes, if we have free resources, we can connect more artists to your project.

How much does it take to create one piece of art in terms of cost and time?

Everything is individual and depends on your request. For example, if it’s just one icon for the interface, then it will be about $160, and if it’s the development of an illustration or character, then the amount can go from $2500. By terms - from 1 day to several weeks, depending on the volume and complexity of the task.

Who will communicate with me on the project?

As a rule, this is an Art Manager or Producer, but in some cases, we can connect our Art Director.

When can I get the art source for my project?

After your approval and payment, we will immediately transfer to you all source files within your project.

Do you work with a ready-made art style?

Yes, we are working with a ready-made art style. In addition, we suggest what can be improved / refined / changed.

Is it possible to save money in the game on art content by buying ready-made sources from the store?

Yes, but it’s worth remembering that ready-made assets or generated images from a neural network will never replace a full-fledged work of an artist, which will affect the final impression of the game. This step is worth taking if you have a limited budget or want to test some hypotheses.

CONTACT EN EXPERT
Attach file
We receive an application from you.
001

We receive an application from you.

We evaluate the project and ask clarifying questions.
002

We evaluate the project and ask clarifying questions.

We fix the agreements and start working together.
003

We fix the agreements and start working together.