Who we are
We are Arrible - an international award-winning outsourcing gamedev studio, operating worldwide. We create games of any type, any genre and any complexity.
Turn ideas into video games, that bring income to business and joy to people.
Develop AAA-class video games by a large team of professionals according to the market needs.
Work-life balance is what the Arrible team is striving for. Remote work, lack of system overtime, friendly communication in the team are the basic values of Arrible.
We are a company that sees healthy perfectionism in everything. We put energy into every detail of the game we make and we translate this philosophy into every employee of the company.
Arrible is committed to making the best games on the market and this requires the best specialists. But no one is born the best specialist and the average level of qualification and quality requirements in the industry is constantly growing.
Our main goal is to give the client more than he expects.
Arrible starts its journey in the month of August as a 3 person studio. In September, the first order for the game arrives.
Release of the first two games. The team has grown to 10 people.
Strategic partnership with Digit Ink and receiving several major orders. The company has grown to 25 people.
Digit Ink buys the Arrible studio, but leaves the brand name itself to the owner. The company restarts with 3 key employees and receives the first order.
Arrible already employs 30 people and doing 4 projects in parallel.
Arrible employs 65 people and doing 8 projects in parallel.
We receive an application from you.
We evaluate the project and ask clarifying questions.
We fix the agreements and start working together.